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Frontier Scum Core Rulebook Review
Frontier Scum doesn’t pretend to be a “balanced” RPG. It doesn’t pretend to be heroic, or noble, or even remotely fair. It’s a game about bad people making worse choices in a world that actively wants them dead. And the Core Rulebook embraces that identity with the kind of swagger only a rules‑light, punk‑zine OSR western can pull off. This is a book that knows exactly what it is: a grimy, chaotic, darkly comic sandbox where outlaws die fast, consequences hit hard, and the fr

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6 days ago


Blade Runner RPG: Replicant Rebellion - Review
Replicant Rebellion is a major expansion/sourcebook for the Blade Runner RPG, shifting the focus away from LAPD Rep‑Detect units and into the Replicant Underground, a decentralized network of rebels, smugglers, saboteurs, and sympathizers fighting for Replicant autonomy. It’s set in Los Angeles, 2037, one year after the return of Nexus‑9 models, and positions players not as hunters but as fugitives, activists, and insurgents. This isn’t just “more content.” It’s a thematic in

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6 days ago


Blade Runner RPG Starter Set Review
The Blade Runner RPG Starter Set is one of Free League’s strongest boxed introductions, a moody, tactile, neon‑noir investigation kit that absolutely nails the feel of Blade Runner, even if it’s narrower in scope than some of their other starter boxes. It’s gorgeous, atmospheric, and immediately playable, with a standout case file — Electric Dreams, that delivers a proper rain‑soaked mystery. But it’s also tightly focused: you’re playing cops, solving one kind of story, with

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Jul 13


Vaesen: City of My Nightmares – Review
City of My Nightmares is Vaesen stepping out of the woods and into the gaslit arteries of 19th‑century Stockholm and the shift feels both bold and inevitable. Free League has always treated their settings as a living organism, but here the city becomes a full‑fledged character: crowded, restless, and humming with unseen things that slip between the cracks of modernity. The campaign’s four linked mysteries span roughly a year in‑game, and that long arc gives the book a sense o

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May 29


Hobbit Tales - Review
There’s a particular kind of magic to the Shire, not the fireworks‑and‑wizards sort, but the quieter enchantment of a place where the biggest scandal of the week might be a missing pie, a suspiciously well‑trimmed hedge, or a rumour that someone’s cousin’s neighbour once saw an Elf. Hobbit Tales leans fully into that magic. It’s a book that doesn’t just describe the Shire; it invites you to live in it for a while, to breathe its slow rhythms, to wander its lanes and fields wi

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May 29


Pirate Borg - Starter Set - Review
The Pirate Borg Starter Set is one of the strongest entry kits in the OSR space. A punchy, art‑punk introduction that captures the full metal‑infused swagger of the main game while being genuinely accessible to new players. It’s lean, loud, and lethal, but never confusing. If the core book is a cursed grimoire dredged from the bottom of the Dark Caribbean, the starter set is the barnacle‑crusted chest that washes ashore first, daring you to pry it open. I previously covered t

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May 9


DOWN AMONG THE DEAD — A Review of Pirate Borg’s Grim, Salt‑Eaten Expansion
Down Among the Dead isn’t just an expansion for Pirate Borg, it’s a descent. A plunge beneath the already rotting surface of the Dark Caribbean into the drowned, the forgotten, and the cursed. Where the core book revels in grimdark piracy and undead‑ridden seas, this expansion drags the spotlight toward the things lurking below the waterline: the shipwrecks, the drowned souls, the abyssal horrors, and the cursed relics that never should have been dredged back up. It feels lik

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Apr 12


PIRATE BORG — A Review of the Dark Caribbean’s Grim Art-Punk RPG
Pirate Borg is a game that doesn’t just invite you into its world, it drags you below deck, slams the hatch shut, and lets the creaking timbers and distant screams tell you everything you need to know. It’s a rules-light OSR RPG steeped in grime, rot, and salt, a feverish reimagining of the Golden Age of Piracy where the Caribbean has been twisted into a supernatural wasteland. The Dark Caribbean is a place where undead horrors drift through fog-choked waters, colonial powers

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Apr 12


Be Like a Crow: A Solo RPG for the Reluctant Returnee
For anyone whose dice sit untouched and character sheets gather dust, Be Like a Crow offers a compelling invitation back into tabletop...

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Sep 8, 2025
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