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Pawbay - Review - Xbox
Pawbay drops you into a sun‑washed coastal town and immediately hands you the keys to chaos. You’re not saving the world, solving a mystery, or embarking on a grand quest, you’re a cat, and your job is to be a cat. That means climbing onto roofs you shouldn’t reach, knocking over objects that definitely weren’t meant to be knocked over, and slipping into shops to “rearrange” their merchandise with your paws. The loop is basically: Wander into a new area Spot something temptin

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22 hours ago


Jimmy and the Pulsating Mass Review Xbox
Jimmy and the Pulsating Mass arrives on Xbox as one of those rare indie RPGs that looks like a quirky EarthBound homage but reveals itself to be something far stranger, deeper, and more emotionally charged. It’s a game that invites you in with bright pixel art and playful humour, then slowly, almost imperceptibly, begins to peel back layers of childhood fear, insecurity, and imagination until you realise you’re not just playing an RPG, you’re wandering through the interior wo

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23 hours ago


Hydroneer (Xbox) – Reviewv
Dig deep, build big, and try not to flood the entire valley Hydroneer doesn’t ease you in so much as drop you at the edge of a muddy plot of land, hand you a shovel, and quietly dare you to figure out what to do next. There’s a scrappy charm to that first moment, the sense that you’re about to build something ridiculous, ambitious, and probably unsafe, but entirely your own. Before long, the simple act of scooping dirt becomes the gateway to a sprawling, pipe‑rattling mining

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23 hours ago


Car Dealer Simulator (Xbox) Review
Car Dealer Simulator on Xbox is one of those quietly absorbing simulators that looks unassuming at first but gradually reveals a surprisingly layered and tactile experience. What begins as a small, scruffy operation under the guidance of the ever‑chaotic Little Sam quickly evolves into a full dealership empire where every decision, every negotiation, every repair, every gamble on a questionable listing feeds into a loop that’s far more compelling than its modest presentation

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1 day ago


Myst - Review - Xbox
Booting up Myst on Xbox Series X/S feels like stepping back into a place I half‑remembered from childhood — the strange machines, the quiet docks, the sense that everything meant something, even if I couldn’t decode it at the time. As a kid, I wandered around clicking levers with no idea what I was doing. Now, the rebuilt environments feel like the version of Myst my imagination tried to fill in back then. The lighting, the textures, the way the island hums with quiet mystery

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1 day ago


Sledding Game (Xbox) – Review
A cozy downhill daydream with just enough chaos to keep you grinning Sledding Game is one of those tiny, quietly charming releases that sneaks up on you. It’s not pretending to be a physics sim, or a big-budget winter sports showcase, or even a “proper” arcade racer. It’s a vibe like a warm mug of hot chocolate disguised as a game, where the only real objective is to fling yourself down snowy hills and see what happens. And honestly, that’s its magic. You hop on a sled. You g

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1 day ago


SUMMERHOUSE (Xbox) — Review
SUMMERHOUSE on Xbox is a tiny, sun‑drenched creative toybox that feels less like a game and more like a quiet afternoon you get to hold in your hands. It’s simple, soothing, and deeply nostalgic. It's the kind of thing you boot up when you want your brain to unclench and your shoulders to drop. You pick one of four backdrops — seaside, city, mountains, or desert and start placing little building pieces into a warm, pastel world. No goals. No timers. No fail states. Just the g

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2 days ago


The Confinement - Review - Xbox
The Confinement on Xbox is a cold, clinical pressure chamber of precision platforming, where every second is a test and every mistake is a lesson carved into your reflexes. It’s the kind of game that studies you, adapts to you, and dares you to keep pushing deeper into its hostile simulation. What begins as a simple sprint through sterile corridors quickly becomes a full‑body rhythm game of timing, momentum, and nerve. You awaken inside a stark, brutalist complex controlled b

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2 days ago


Skautfold: Moonless Knight - Xbox Review
Skautfold: Moonless Knight feels like a curious artefact from another era. It's part gothic action‑RPG, part experimental Metroidvania, and unmistakably rooted in the eccentric, lore‑dense universe that the Skautfold series has been quietly building for years. Developed by Pugware and originally released on PC before making its way to consoles, this chapter shifts the series into a top‑down perspective and leans heavily on its signature blend of cosmic horror, alternate‑histo

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May 12


Tech-noir survival horror Hollowbody heads to PlayStation 5 and Xbox in June
Solo developer Headware Games is today thrilled to announce that its tech-noir survival horror Hollowbody will launch digitally for PlayStation 5 and Xbox Series X|S consoles on June 5 priced $16.99 USD / €15.99 EUR. PlayStation pre-orders will begin tomorrow via the PS Store, where PlayStation Plus members can take advantage of a 15% discount. Xbox pre-orders open on May 22 and will also include a 15% discount. The highly-anticipated console versions of Hollowbody come featu

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May 10


Let Them Come: Onslaught - Review - Xbox
There’s a particular thrill that only a good survivors‑like can deliver. That moment when the screen is so full of enemies, particles, and chaos that you’re not entirely sure how you’re still alive. Let Them Come: Onslaught understands that thrill better than most. It doesn’t try to reinvent the genre or disguise its inspirations; instead, it focuses on refining the feeling of being outnumbered, outgunned, and somehow still pushing forward. What Tuatara has built is a lean, a

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May 10


Smash It Wild: Tactical Volleyball Roguelike (Xbox) – Review
The premise of Smash It Wild is so wild you might not believe it actually exists. It's a tactical, turn‑based volleyball‑dodgeball roguelike starring teams of anthropomorphic animals. It shouldn’t work. It should collapse under the weight of its own genre mashup. But instead, it becomes something stranger and more compelling, a sports‑tactics hybrid that rewards planning, experimentation, and the joy of watching a perfectly engineered play detonate across the court. On Xbox,

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May 7


REPLACED - Review - Xbox
REPLACED arrives on Xbox after years of anticipation, delays, and a development cycle shaped by real‑world upheaval and somehow, it still feels like the exact game Sad Cat Studios always meant to make. Built by a Belarusian‑founded team now working from across Europe, the game channels that fractured history into a bleak, alternate‑1980s America where neon lights barely mask the rot underneath. It’s a cinematic 2.5D action‑platformer with a fixation on mood, identity, and the

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May 4


Saint Slayer: Spear of Sacrilege - Xbox Review
Saint Slayer: Spear of Sacrilege opens like a lost relic from a parallel‑universe NES, one where developers in the late ’80s were allowed to be far stranger, darker, and more unhinged than history remembers. On Xbox, the game feels like a lovingly cursed artefact: a medieval fever dream rendered in chunky pixels, dripping with gothic mood and unapologetic brutality. You play as Rudiger, a retired soldier turned farmer who gets dragged back into the Holy Roman Empire’s worst w

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May 4


Öoo - Review - Xbox
Öoo doesn’t waste time explaining itself. You wake inside the belly of a giant bird, playing as a caterpillar whose body segments are bombs, and the game simply trusts you to figure things out. There’s no text, no tutorials, no exposition, just visual cues, environmental nudges, and a world that quietly teaches you how to move, jump, and eventually master the art of controlled explosions. What’s immediately striking is how confidently Öoo commits to minimalism. The presentati

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May 4


Party Club - Review - Xbox
If you’ve ever thought Overcooked needed more animals, more disasters, and more opportunities for everything to go wrong at once, Party Club is exactly that flavour of chaos. Developed by Lucid11 Interactive, the game drops you into a top‑down restaurant full of anthropomorphic customers, each with their own quirks, temperaments, and explosive potential for trouble. The loop is simple: seat customers, serve drinks, keep the peace, and survive the day. But the simplicity ends

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May 4


FAITH: The Unholy Trinity - Review - Xbox Series X/S
“What you are about to do has not been approved by the Vatican…” That line sets the tone perfectly. FAITH is a horror game that shouldn’t work in 2026, a deliberately crude 8‑bit aesthetic, a single action button, and visuals that look like they were drawn by a possessed Etch‑A‑Sketch. And yet, on Xbox, it’s one of the most unnerving, stylish, and confidently executed horror experiences you can play. You play as a young priest returning to the site of a failed exorcism in 1

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May 3


Go! Go! Mister Chickums - Xbox Review
Go! Go! Mister Chickums is the kind of game that feels like it was discovered behind a stack of dusty arcade boards in someone’s garage, the sort of thing you’d plug into a CRT, smack the side of the cabinet, and immediately lose three lives to a rogue bouncing enemy. It’s a single‑screen platformer in the purest, most unapologetic sense: tight arenas, strict timers, enemies with suspiciously cheerful faces, and a protagonist who looks like he’s one bad day away from becoming

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May 3


Moto Rush Reborn - Review - Xbox
Moto Rush Reborn is developed and published by Baltoro Games, the game arrives on Xbox as a polished, neon‑drenched re-imagining / follow up of the original Moto Rush, rebuilt with sharper visuals, tighter controls, and a more modern presentation. Rather than leaning on nostalgia alone, Baltoro uses the reboot to refine the formula, pushing for smoother performance, cleaner track readability, and a more stylish take on its futuristic Tokyo setting. It’s a compact, skill‑drive

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May 3


The Empty Desk - Review - A Short, Strange Descent Into Office Horror
The Empty Desk is one of those corporate‑horror mysteries that starts with a whisper and slowly tightens its grip. What begins as a simple missing‑person case spirals into a supernatural conspiracy buried inside a monolithic London office tower, the kind of building where the lights never turn off, the motivational posters feel vaguely threatening, and every corridor looks like it was designed by someone who hates joy. You play as Detective Thomas Bennett, a week from retirem

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May 2
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