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Plungeez (Xbox) Review
Plungeez is one of those indie surprises that quietly slips onto the store and then immediately grabs your attention with its confidence. It’s a puzzle‑driven Metroidvania that throws out combat entirely, trusting players to find satisfaction in exploration, logic, and environmental tinkering. On Xbox, that design philosophy shines thanks to smooth performance, crisp pixel art, and a world that feels far more intricate than its humble premise suggests. You play as Bôni, a wat

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3 days ago


Turnip Mountain Xbox Review
Turnip Mountain on Xbox is a physics‑based climbing gauntlet that looks deceptively cute but quickly reveals itself as a precision‑driven, momentum‑based challenge designed to test your patience, rhythm, and problem‑solving. Across its surreal, Game‑Boy‑esque worlds, you guide a determined turnip with two independently controlled arms, grabbing ledges, swinging across gaps, and improvising your way through increasingly fiendish rooms. It’s equal parts tactile, chaotic, and st

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3 days ago


Mechaconda (Xbox) - Review
There’s a particular kind of chaos that only arcade throwbacks can deliver, the kind that feels like someone tipped a box of fireworks into a blender and handed you the controller. Mechaconda, a modernised, weaponised spin on Snake, absolutely lives in that space. It’s loud, it’s frantic, it’s occasionally brilliant, and it’s very often infuriating. You play as a mechanical serpent on a mission to dismantle the forces of the wonderfully hammy Dr. Evil, slithering through wave

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Jul 24


Shooty McSpaceFace - Review - Xbox
Shooty McSpaceFace is a compact, energetic, and knowingly silly arcade shooter that delivers exactly what it promises: quick, colourful fun. It’s not groundbreaking, but it is enjoyable, a great pick if you’re in the mood for something light, fast, and unapologetically retro. Shooty McSpaceFace blends side‑scrolling shooting with tight platforming, creating a rhythm that quickly becomes second nature: jump, dodge, shoot, repeat. Movement is snappy, enemies arrive in distinct

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Jul 18


Wrap House Simulator (Xbox) - Review
Wrap House Simulator arrives on Xbox as another entry in the ever‑expanding world of job‑based sims, but this one leans fully into the sizzling, chaotic charm of running a wrap shop. It’s a game built around repetition, pressure, and the oddly satisfying rhythm of chopping meat, grilling skewers, and assembling lavashes for an endless parade of hungry customers. It’s not trying to reinvent the genre, but it does embrace its food‑culture theme with enough personality to stand

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Jul 18


Beyond Words (Xbox) - Review
Beyond Words is one of those rare genre hybrids that shouldn’t work as well as it does, yet somehow feels instantly natural once you’re in the thick of it. On Xbox, it arrives as a fusion of Scrabble‑style word building and roguelike progression, layering familiar tile‑placement mechanics with deep, evolving systems that reward planning, experimentation, and a bit of linguistic flair. What starts as a simple board of letters quickly becomes a tactical playground where every t

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Jul 18


Farlands - Xbox - Review
Farlands on Xbox doesn’t greet you with fireworks or a dramatic hook, it simply drops you onto a quiet, unclaimed planet and lets the silence do the talking. There’s a gentle confidence to the way it begins, inviting you to slow down, take a breath, and start shaping a world from scratch. What follows is a soothing blend of exploration, construction, and quiet routine, the kind of game that trades spectacle for presence. It’s not trying to dazzle you; it’s trying to settle yo

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Jul 18


Welcome to Kowloon - Xbox Review
Welcome to Kowloon is one of those compact horror experiences that doesn’t waste time trying to be anything other than what it is: a claustrophobic, unsettling walk through a decaying urban labyrinth where every corridor feels like it’s hiding something. On Xbox, the game leans hard into mood and sensory discomfort, delivering a short but memorable slice of psychological horror that thrives on atmosphere rather than elaborate storytelling. You play as a young student hunting

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Jul 18


Ascend to ZERO — Xbox Review
Ascend to ZERO is one of those games that doesn’t wait for you to settle in. It throws you into its world mid‑catastrophe, mid‑countdown, mid‑panic and then asks you to master time itself before you’ve even caught your breath. On Xbox, the result is a fast, crunchy, surprisingly deep roguelite that blends bullet‑heaven chaos with a clever temporal twist that keeps every run feeling urgent, explosive, and weirdly addictive. The setup is stark: humanity’s last hope, the Chrono

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Jul 17


Beholder: Conductor Completes Its Console Journey on Xbox Series
Alawar is pleased to announce that Beholder: Conductor is now available on Xbox Series X|S, completing the game's rollout across current-generation consoles following its recent launches on Nintendo Switch and PlayStation 5. Set in the oppressive world of Beholder, Beholder: Conductor places players in the role of a senior conductor aboard the Determination Bringer, one of the Ministry's most important trains. Inspect passengers, search compartments, uncover contraband, and c

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Jul 14


The King is Watching Takes Monarchy to Consoles July 29
The King is Watching, the award-nominated roguelite kingdom builder with more than 600,000 units sold from developer Hypnohead and publisher tinyBuild, expands its reign to consoles, benevolently supervising subjects on PlayStation 5, Xbox Series X|S, and Nintendo Switch starting Wednesday, July 29. Take up the crown of the “motivational monarch,” whose very gaze inspires subjects to get things done. Turn thy stare toward the wheat fields to inspire the peasants to sow and re

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Jul 14


Deathbulge: Battle of the Bands - Review - Xbox
Deathbulge: Battle of the Bands is a comedy‑driven RPG based on the Deathbulge webcomic, and the Xbox version brings the full package: absurd humour, expressive cartoon art, and a battle system built around musical nonsense. It’s a game that knows exactly what it is, loud, stupid, clever, and oddly heartfelt. The premise is gloriously simple: a cursed Battle of the Bands competition unleashes chaos, and your ragtag group of musicians must fight their way through rival bands,

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Jul 13


Space Dragons - Xbox Series X/S Review
Space Dragons hits Xbox Series X|S as a pure throwback to the arcade cabinet era, the kind where you didn’t need lore, tutorials, or progression trees. You needed reflexes, a fire button, and a willingness to be buried under a screen full of bullets. It’s loud, it’s chaotic, and it’s proud of it. The premise is pulp sci‑fi nonsense in the best way: aliens erupting from the Moon, hijacking Earth’s military tech, and turning it against humanity. Your job? Pick a ship and make e

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Jul 13


Beyond the Ice Palace 2 - Review - Xbox
Beyond the Ice Palace 2 is a strange, stubborn relic—part homage, part resurrection and wrapped in modern presentation but still carrying the unmistakable DNA of an ’80s micro‑computer platformer. It’s nostalgic, occasionally charming, often frustrating, and absolutely aimed at a very specific audience: players who enjoy retro difficulty, rigid level design, and the feeling of wrestling with a game rather than flowing through it. The original Beyond the Ice Palace (1988) was

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Jul 13


Evergate (Xbox) Review
Evergate is a spiritual puzzle‑platformer that feels like someone took the elegance of Ori, the precision of Celeste, and the contemplative pacing of a storybook adventure, then stitched them together with a single mechanic: the Soulflame. It’s small, focused, and quietly confident. Never loud, never showy, but consistently surprising. The entire game revolves around Soulflame, a mechanic that lets you fire a beam to interact with objects, crystals, and environmental triggers

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Jul 13


HYPERWIRED - Review - Xbox
Hyperwired on Xbox is a frantic, clever, and surprisingly tactical twist on the twin‑stick roguelike formula, a game that looks like pure chaos on the surface but reveals a sharp, risk‑reward brain underneath. It’s fast, loud, neon‑bright, and constantly trying to kill you, but the thing that makes it genuinely memorable is how it forces you to think while you’re dodging a thousand bullets at once. Hyperwired’s defining mechanic is its tether system, a literal cable attached

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Jul 12


Rally Car Mechanic Simulator (Xbox) - Review
Rally Car Mechanic Simulator is a focused, detail‑driven garage sim that blends the methodical satisfaction of fixing rally cars with the pressure and unpredictability of the motorsport world. It’s less about the glamour of racing and more about the grit, the graft, and the quiet triumph of turning a battered machine into a stage‑winning beast. Rally Car Mechanic Simulator drops you into the role of a rally‑team technician, and right from the opening hours it makes one thing

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Jul 12


Red Titans - Review - Xbox
Red Titans on Xbox is a razor‑sharp, unapologetically old‑school vertical shmup, the kind that doesn’t just ask for your attention, it demands your respect. It’s cheap, brutal, stylish, and absolutely committed to the arcade ethos: learn, die, repeat, improve. If you’ve ever chased perfection through a hail of pixel bullets, this one’s speaking your language. Red Titans is built for players who want the pressure. Across six handcrafted stages, you’re thrown into escalating ch

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Jul 12


The Alters (Xbox) - Review
A haunting, human sci‑fi survival tale where the biggest threat isn’t the planet… it’s you. The Alters is one of those rare games that takes a familiar genre of survival on a hostile alien world and twists it into something far more intimate. It’s not about crafting better gear, building bigger bases, or outsmarting alien fauna. It’s about confronting the versions of yourself you could have been, and learning to live with them long enough to stay alive. On Xbox Series X|S, Th

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Jul 12


Biomechanical Toy (QUByte Classics) - Xbox Review
Biomechanical Toy arrives on Xbox as part of QUByte’s retro revival line, and it’s exactly the kind of eccentric, hyper‑colour platform shooter that feels ripped straight from a forgotten arcade cabinet. It’s loud, it’s weird, it’s relentlessly committed to its own toy‑box chaos and that’s where most of its appeal lives. Biomechanical Toy first appeared in the mid‑90s as an arcade‑style platform shooter built for the Spanish arcade scene, and it carried all the hallmarks of t

XPN Network
Jul 12
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