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Tiny Pixels Vol. 2 – Stormy Knights: Small Game, Big Challenge
Tiny Pixels Vol. 2 – Stormy Knights is the kind of game that looks unassuming until it has you muttering at the screen, replaying the same corridor for the fifth time, determined to get your timing right. It’s a compact, side‑scrolling combat challenge built around discipline, pattern recognition, and the quiet satisfaction of finally nailing a duel that kept flattening you. This second entry in the Tiny Pixels series sticks to a simple formula: one knight, one sword, and a l

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3 hours ago


I Tried the Lost Eidolons: Veil of the Witch Update on Xbox — And It Finally Clicked
I booted up Veil of the Witch on Xbox expecting to dip in for an hour, just to see what the new updates actually changed. Instead, I ended up sinking most of my evening into it, not because everything is suddenly perfect, but because the game finally feels like it knows what it wants to be. Here’s how the update played out from the moment I hit “Continue Expedition.” The biggest surprise was how quickly I got into the action. The new Quick Expeditions mode is exactly what thi

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1 day ago


Roguematch: The Extraplanar Invasion – When Match‑3 Meets Mayhem
Roguematch is one of those games you underestimate in the first five minutes. It looks cute, it sounds harmless, and the pitch, match‑3 combat meets dungeon‑crawling roguelike feels like a novelty experiment. Then you start your first run, misjudge a gem match, accidentally heal an enemy, and realise this game has teeth. On Xbox, the hybrid design feels surprisingly natural. Movement and gem selection map cleanly to the controller, and once you settle into the rhythm, the gam

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3 days ago


Snow, Speed, and Serenity: The Thrill of Lonely Mountains – Snow Riders
Lonely Mountains has always thrived on a simple idea: drop you at the top of a mountain and dare you to get down it in one piece. Snow Riders takes that ethos, swaps the bike for skis, and somehow makes the whole thing feel both more serene and more chaotic at the same time. It’s a clever evolution that's familiar enough to slip into instantly, but distinct enough to feel like Megagon Industries has genuinely rethought the formula rather than just reskinned it. The shift to s

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3 days ago


Survivalist: Invisible Strain – A Harsh, Human Apocalypse That Remembers Everything You Do
Survivalist: Invisible Strain is one of those rare survival games that feels like it’s constantly watching you, not in a sinister, scripted way, but in the sense that every choice you make ripples outward through a living, reactive world. On Xbox, it arrives as a fiercely ambitious indie title that blends social simulation, colony management, and zombie survival into something that’s equal parts chaotic, personal, and quietly brilliant. It’s not pretty. It’s not gentle. But i

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3 days ago


Becoming the Monster: Cabernet’s Haunting Narrative on Xbox
Cabernet is one of those rare narrative RPGs that doesn’t rush to impress you with spectacle, but instead slowly coils around you with atmosphere, tension, and a sense of creeping transformation. From the moment you step into its 19th‑century, Eastern‑European‑inspired world, the game makes it clear that this isn’t a power fantasy about being a vampire, it’s a story about becoming one. The introduction alone sets the tone beautifully: dimly lit taverns, whispered political un

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4 days ago


DREDGE – The Pale Reach DLC Review
The Pale Reach is a small DLC, but it’s one that understands precisely what makes DREDGE tick. Instead of trying to escalate the scale, it tightens the focus: a frozen biome carved out of ice floes, abandoned camps, and the remnants of an expedition that clearly met a fate worse than cold. It’s a story told in fragments through journals, wreckage, and the eerie silence of a place that feels like it’s holding its breath. Key Features 1-3 hours of content playable at any time i

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Feb 9


Rage of the Dragons NEO — The Cult Classic Returns Swinging - Review
Rage of the Dragons NEO arrives with a strange kind of pressure: it’s not just resurrecting a cult classic, it’s trying to justify why that cult classic mattered in the first place. The original Rage of the Dragons was always a bit of an oddity, a spiritual successor to Double Dragon that lived in the shadow of SNK’s titans. NEO tries to reclaim that identity with modern polish, tag‑team flair, and a reverence for 2D fighters that borders on devotional. It’s a bold swing. And

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Feb 9


Dovetail Reveals "Thomas & Friends: Wonders of Sodor," a New Narrative Adventure Game Coming Soon to PC & Consoles
Dovetail Games , a state-of-the-art simulation entertainment video game developer, in collaboration with Mattel, Inc. (NASDAQ: MAT), a leading global toy and family entertainment company and owner of one of the most iconic brand portfolios in the world, today announced Thomas & Friends™: Wonders of Sodor , a new standalone narrative adventure game. Coming soon to Steam , Epic Games Store, Microsoft Game Store, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and Nin

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Feb 5


Formula Legends: Turbo Power Pack — a retro‑fueled DLC built for fans of classic motorsport
Formula Legends: Turbo Power Pack is a DLC add‑on that expands the base game with iconic vintage racing machines, blending nostalgia with tight, precision‑focused driving. It’s a small, low‑cost pack that adds meaningful flavour if you enjoy historic racing eras. Where other Formula Legends DLCs tend to go broad with full grids, multiple eras, sometimes even new circuits, the Turbo Power Pack goes narrow and deep. You get two cars, and that’s it. But they’re chosen with inten

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Jan 31


FARAWAY TRAIN: A Short, Dreamlike Ride Into a Fallen Empire
FARAWAY TRAIN arrives on Xbox as the latest atmospheric narrative experience from AMATA K.K and Tatamibeya, a small Japanese studio known for crafting quiet, introspective worlds that linger long after the credits roll. Their earlier title, Nostalgic Train, earned a cult following for its dreamlike rural setting and meditative storytelling, and FARAWAY TRAIN feels like a spiritual sibling. It's not a sequel, but a continuation of the studio’s fascination with memory, loss, a

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Jan 26


ReSetna on Xbox: A Moody Metroidvania With Heart and Rough Edges
ReSetna on Xbox is one of those games that feels familiar at first glance, another 2.5D sci‑fi action-platformer set in a world where machines have outlived their makers but it quickly reveals a tone and texture that’s more distinctive than its surface suggests. I don’t naturally gravitate toward Metroidvanias; the genre’s love of backtracking, labyrinthine maps, and “you’ll understand this later” design philosophy often leaves me cold. But ReSetna managed to pull me in with

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Jan 25


Adorable Arcade Platformer Go! Go! Mister Chickums Coming to PC & Consoles in April; Demo Coming Soon
Hanover-based studio com8com1 Software has announced that Go! Go! Mister Chickums is launching on PC (via Steam), Nintendo Switch, PlayStation 5, Xbox Series X|S and Xbox One in April 2026, with a demo scheduled to launch on Steam on February 12. Go! Go! Mister Chickums is a fun, classic single-screen platformer, inspired by arcade hits of the 80s. The game can be played either in single-player mode, or in local couch co-op with 2 players simultaneously. Jump and run throu

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Jan 23


Success is in the Cards: Death Howl, the Lauded Soulslike Deck-builder, Comes to Consoles February 19th
To celebrate the upcoming launch of Death Howl on consoles, three-person Danish studio The Outer Zone, alongside publisher 11 bit studios, is pleased to share a second accolade trailer, featuring new scores and positive quotes from global games media outlets, for their critically acclaimed soulslike deck-builder. Available now on PC through Steam, GOG, and Windows Game Pass, the harrowing journey of Ro, a mother mourning the loss of her son, Olvi, will be launching on PlaySt

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Jan 23


Boulder Dash: 40th Anniversary — A Classic That Still Shines on Xbox
Boulder Dash has always been one of those quietly iconic games, the kind that never dominated playground conversations but somehow lived on in every compilation disc, every retro collection, every “remember this?” YouTube rabbit hole. The 40th Anniversary edition on Xbox leans into that legacy with confidence, offering a polished, modernised take on a classic formula without losing the crunchy charm that made it memorable. Boulder Dash: 40th Anniversary stays true to the core

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Jan 22


KARMA on Xbox: A Haunting Journey Through Fractured Minds
KARMA: The Dark World arrives on Xbox as a strikingly atmospheric psychological thriller from Pollard Studio, published by Wired Productions, and it wastes no time establishing itself as one of the more visually distinctive entries in the genre. The developers lean heavily into surrealist design, oppressive world‑building, and a dream‑logic approach to narrative progression, crafting an experience that feels closer to an interactive fever dream than a traditional horror game.

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Jan 21


Strike Force Heroes: A Flash Legend Reloaded
There’s something strangely heart warming about seeing a game that once lived in the dusty corners of Flash portals suddenly reappear on a modern console. Strike Force Heroes on Xbox feels like a revival nobody expected but many quietly hoped for, a scrappy, energetic shooter that carries the DNA of its browser‑based origins while trying to stand tall in a far more crowded landscape. Booting it up is like revisiting an old hangout spot: the layout’s familiar, the vibe’s the s

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Jan 21


EVERDARK: Undead Apocalypse — Proof That Vampire Games Can Still Bite
As someone who genuinely loves vampire games and who still has emotional scar tissue from playing Redfall, EVERDARK: Undead Apocalypse was a surprisingly refreshing change of pace. It doesn’t pretend to be a huge, glossy blockbuster or the “next big thing” in supernatural shooters. Instead, it feels like the kind of game you’d stumble across late at night, boot up out of curiosity, and then suddenly realise you’ve been playing for three hours because the vibes are just that g

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Jan 13


Stealth Over Spectacle: Reviewing Classified: France ’44
As someone who has spent years immersed in the tactical, historical, and emotional weight of WW2 games, Classified: France ’44 immediately struck me as something different, not because it reinvents the genre, but because it approaches it from a quieter, more deliberate angle. Instead of the thunder of artillery or the sweeping chaos of large‑scale battles, the game drops you into the shadows of occupied France, where the war is fought in whispers, sabotage, and small acts of

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Jan 12


A Forza Fan Tries a Sim… and Actually Likes It: Project Motor Racing Review
As someone who normally lives in the colourful, high‑speed chaos of arcade racers like Forza Horizon, stepping into Project Motor Racing felt a bit like trading a festival wristband for a pit‑lane pass. I went in expecting a stiff, punishing sim that would make me miss rewind buttons and drift zones, and while it is absolutely a sim at heart, I was surprised by how quickly it pulled me in. There’s a seriousness to the way the cars behave, the way the tyres bite or slide, and

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Jan 11
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