top of page



Supercar Collection Together - Early Access Impressions
There's something wonderfully nostalgic about collecting miniature cars. Whether you grew up displaying them on shelves or endlessly racing them across the living room floor, that simple excitement of finding a rare addition never really goes away. Supercar Collection Together takes that childhood hobby and transforms it into a multiplayer business simulator, tasking players with building a diecast car empire while opening packs, managing a store, and chasing elusive collecti

XPN Network
24 hours ago


Tailor Simulator (Early Access) – First Impressions
There is something oddly satisfying about taking a simulation genre that has been largely ignored by games and turning it into a full business management experience. While we've run supermarkets, petrol stations, restaurants and even card shops in recent years, Tailor Simulator asks a different question: what if you built a fashion empire one stitch at a time? Developed by Zoady, the Early Access release puts players in charge of a growing tailoring business, where designing

XPN Network
3 days ago


Expeditions: Samurai (Early Access) – First Impressions
The Expeditions series has always occupied an interesting space between tactical RPG, historical adventure, and choice-driven storytelling. With Expeditions: Samurai, developer Campfire Cabal transports the formula to war-torn Japan during the closing years of the Sengoku period, placing players in command of a crew of Dutch privateers caught in the middle of a civil war. Even in Early Access, it's clear the foundations for something special are already here. Rather than foll

XPN Network
7 days ago


Pixel Washer - Steam Early Access Impressions
There are two types of people in this world: those who see dirt and want to clean it, and those who see dirt and think, "Someone else's problem." Pixel Washer firmly caters to the former, transforming the simple act of blasting away grime into a surprisingly relaxing and oddly addictive experience. What sounds like a joke premise, cleaning pixel art with a power washer while playing as a pig named Pigxel, quickly becomes one of those cosy games that's far harder to put down t

XPN Network
Oct 21


Early Access First Impressions of Retro Arcade Shop Simulator
Retro Arcade Shop Simulator nails the feeling of being inside a retro arcade: the bleeps, the flashing cabinet art, the clatter of tokens, the neon glow that makes everything look like it’s happening in 1987 even when you’re restocking the fridge with canned soda. The atmosphere is genuinely delightful. Machines feel tactile, customers wander in with believable rhythms, and the whole space slowly transforms from a dusty storefront into a buzzing entertainment hub. This is the

XPN Network
Oct 3


Brigador Killers - Steam Review (Early Access)
Brigador Killers is a rare kind of sequel: one that refuses to simply scale up what worked before. Instead, it mutates. It takes the cold, industrial mech‑violence of Brigador and folds in a messy, human layer, on‑foot infiltration, scavenging, extraction‑lite tension, and the constant possibility of stealing something loud enough to flatten a neighbourhood. It’s still unmistakably Brigador, but now it feels personal, improvisational, and far more dangerous. Set on Mar Nosso,

XPN Network
Sep 10


Early Access First Impressions for 1666: Amsterdam
1666: Amsterdam’s Early Access build is atmospheric, ambitious, and narratively confident, but its controls, pacing, and some rough edges remind you this is still a work in progress. Even in its unfinished state, the game presents a richly atmospheric occult adventure built around a dual‑protagonist structure, a day‑night investigation loop, and a narrative that stretches across centuries. What’s here already feels substantial: around fifteen hours of campaign content, a ful

XPN Network
Sep 10


Blood Reaver Early Access First Impressions
Blood Reaver makes a strong first impression as a scrappy, magic‑infused horde shooter that wears its Early Access status openly. The moment you drop into its lone map, you can feel the developers reaching for that classic Zombies energy, tight corridors, escalating waves, and a constant pressure to keep moving, upgrading, and improvising. It’s familiar in the best way, but also strange and stylish enough to feel like its own thing. The shooting is weighty, the headshots crac

XPN Network
Jul 17


Early Access First Impressions - Frontier Legends
Frontier Legends is a sprawling, ambitious Wild West survival-builder that already feels surprisingly full-bodied in Early Access. It’s rough around the edges, sure, but there’s a clear vision: a frontier sim where you’re not just surviving the West, you’re shaping it, one settler, one horse, one dusty skirmish at a time. You spawn into Frontier Legends not as a gunslinger or outlaw, but as a lone settler with a campfire, a few tools, and a whole lot of land staring back at y

XPN Network
Jul 12


Dead as Disco – Early Access First Impressions
Dead as Disco already feels like a fully-formed vibe machine, a neon‑slick, rhythm‑driven brawler that’s confident, stylish, and surprisingly expressive. It’s not finished, but the foundation is strong enough that you can feel the future version humming under the surface. Dead as Disco doesn’t ease you in; it throws you straight into a music‑video fever dream. The moment you start swinging, dodging, and countering in sync with the beat, the game’s whole identity snaps into pl

XPN Network
Jul 4


Early Access First Impressions - Fight For Olympus
Fight For Olympus is a lean, tactical, lane‑based deckbuilder that feels like a solo strategy sandbox built for players who love squeezing every last drop of synergy out of a card. It’s early, it’s bare‑bones in presentation, but the mechanical foundation is surprisingly robust and if you enjoy experimenting with decks, combos, and resource‑hoarding strategies, there’s already plenty to chew on. You’re a lone tactician battling through hordes of enemies using a deck of myth‑t

XPN Network
Jul 2


Early Access First Impressions -Conquer Lands
Conquer Lands is a scrappy, surprisingly dense roguelike deckbuilder that feels like someone took Slay the Spire, dipped it in medieval mud, sprinkled in a war council’s worth of unit‑swapping nonsense, and said: “Right, now fight for the throne.” It’s early, it’s rough around the edges, but it’s already got that one more run itch. The King of Garnoc is dead, the nobles are restless, and apparently the only way to decide who gets the crown is through a series of turn‑based ca

XPN Network
Jul 1


Let Him Cook - Early Access Impressions
Let Him Cook is what happens when a roguelite, a kitchen, and a fever dream walk into a bar and immediately start throwing produce at each other. It’s a top‑down action bullet‑hell where the food fights back, the puns are relentless, and your job, apparently, is to be the most overqualified line cook in the history of culinary warfare. The pitch is simple and beautifully stupid: you’re a food industry professional battling sentient ingredients across chaotic arenas, collectin

XPN Network
Jul 1


Windrose Early Access First Impressions
Windrose drops you straight into a massive open world during the golden Age of Piracy, casting you as a captain chasing revenge, treasure, and trouble across procedurally generated seas. Even in Early Access, the scope is immediately impressive: three full biomes, dozens of handcrafted points of interest, and a story setup that hints at a larger conflict involving empires, pirate clans, and supernatural forces. The world feels alive in that “I’ll just check this island and oh

XPN Network
Jun 8


Movierooms: Cinema Management - Early Access First Impressions
Movierooms: Cinema Management makes a strong first impression in Early Access: it’s a charming, surprisingly thoughtful cinema‑tycoon that mixes cozy building, historical flavour, and just enough chaos to keep your popcorn bucket rattling. What’s here already feels promising, even if you can see the scaffolding behind the curtains. Movierooms drops you into the early 1900s with nothing but a tiny nickelodeon, a dream, and a suspiciously sticky floor. From there, you’re tasked

XPN Network
Jun 8


Can You Samurai? Renowned Expeditions Series Heads to Feudal Japan in a New Turn-Based RPG
Japan, in the year 1600: warlords clash, alliances crumble, and the path to becoming Shogun is anything but tidy. Into this powder keg sails Expeditions: Samurai, a new historical RPG from Campfire Cabal and THQ Nordic, inviting players to choose their own path through history in a branching story shaped by life-or-death decisions. Campfire Cabal is a Copenhagen-based studio founded in 2022 and led by veterans behind the critically acclaimed Expeditions: Conquistador, Expedit

XPN Network
Jun 8


Scarlet Hollow - Episode 5 - Mini Review
Scarlet Hollow Episode 5 is a sharp, unsettling escalation of everything Black Tabby Games has been building toward, a midpoint that finally cashes in on four episodes’ worth of choices, relationships, and creeping dread. It’s easily one of the strongest chapters so far by tightening the emotional screws. Episode 5 is where Scarlet Hollow stops teasing danger and finally drags you into the heart of it. The story tightens around the consequences of everything you’ve done so fa

XPN Network
Jun 7


Hop to It! Cozy Town Builder Croakwood Announces Winter Release at Wholesome Direct 2026
Croakwood, the upcoming toad-ally cozy town builder, revealed it’s launching into EA this Winter at today’s Wholesome Direct! The amphibious newcomers are eager to settle in, and could use some guidance in learning to thrive in these unfamiliar woods. Nestled in the heart of Croakwood Forest is a community unlike any other! It’s your job to guide your froggy villagers in the right direction so their village thrives. Build all sorts of community structures, from houses to sho

XPN Network
Jun 6


Drug Farmer Simulator - Early Access Impressions
“Breaking Bad meets Farming Simulator, but everyone involved is still figuring out which button does what.” Drug Farmer Simulator is one of those games that feels like it was born from a single chaotic thought: “What if Stardew Valley had a criminal cousin who never learned proper motor skills?” You load in expecting a tidy little management sim, and instead you’re immediately handed a seedling, a suspiciously empty room, and controls that behave like they were coded by someo

XPN Network
May 29


Mom Life Simulator – Early Access First Impressions
Mom Life Simulator drops you straight into the deep end of domestic chaos, and honestly, it’s kind of impressive how quickly the game captures the emotional arc of real parenthood: optimism, confusion, mild panic, and the creeping suspicion that the house is judging you. You start your day bright-eyed, ready to conquer the world… and within five minutes you’re juggling a school-aged kid who can’t find their shoes, a baby who has entered their “I will cry because physics exist

XPN Network
May 29
bottom of page