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Frontier Scum Core Rulebook Review
Frontier Scum doesn’t pretend to be a “balanced” RPG. It doesn’t pretend to be heroic, or noble, or even remotely fair. It’s a game about bad people making worse choices in a world that actively wants them dead. And the Core Rulebook embraces that identity with the kind of swagger only a rules‑light, punk‑zine OSR western can pull off. This is a book that knows exactly what it is: a grimy, chaotic, darkly comic sandbox where outlaws die fast, consequences hit hard, and the fr

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Jul 14


Blade Runner RPG: Replicant Rebellion - Review
Replicant Rebellion is a major expansion/sourcebook for the Blade Runner RPG, shifting the focus away from LAPD Rep‑Detect units and into the Replicant Underground, a decentralized network of rebels, smugglers, saboteurs, and sympathizers fighting for Replicant autonomy. It’s set in Los Angeles, 2037, one year after the return of Nexus‑9 models, and positions players not as hunters but as fugitives, activists, and insurgents. This isn’t just “more content.” It’s a thematic in

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Jul 14


Blade Runner RPG Asset Pack & Solo Mode - Review
The Blade Runner RPG Asset Pack & Solo Mode is a premium, atmosphere-drenched toolkit that dramatically boosts the investigative feel of Free League’s neon‑noir RPG. It’s less “optional accessory” and more “worldbuilding amplifier,” especially if you value tactile evidence, immersive props, and the ability to run Case Files solo. Each component is designed to make your table feel like a LAPD evidence desk in 2037: 3 Independent Sentinel newspaper front pages — Rumours, leads,

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Jul 14


Blade Runner RPG Starter Set Review
The Blade Runner RPG Starter Set is one of Free League’s strongest boxed introductions, a moody, tactile, neon‑noir investigation kit that absolutely nails the feel of Blade Runner, even if it’s narrower in scope than some of their other starter boxes. It’s gorgeous, atmospheric, and immediately playable, with a standout case file — Electric Dreams, that delivers a proper rain‑soaked mystery. But it’s also tightly focused: you’re playing cops, solving one kind of story, with

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Jul 13


Review: The One Ring – Hands of the White Wizard
Hands of the White Wizard is a rare campaign book that immediately feels like it’s expanding the emotional and thematic vocabulary of The One Ring TTRPG. Rather than sending your fellowship wandering the wilds in search of lost lore or creeping shadows, it places you right at the hinge‑point of Middle‑earth’s history, standing beside Saruman at the moment before everything fractures. It’s a book about choices, pride, and the slow, hairline cracks that eventually split a great

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May 31


The One Ring: Starter Set - Review
The One Ring Starter Set isn’t just an onboarding kit, it’s a lovingly crafted invitation to slow down, breathe in the pipe‑smoke, and wander the Shire at a pace Tolkien would approve of. Free League has always excelled at turning licensed worlds into emotionally resonant RPG experiences, but here they’ve done something trickier: they’ve made coziness mechanically compelling. This box doesn’t try to recreate the sweeping heroics of the Fellowship. Instead, it hands you Drogo

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May 20


Fairy Ring TTRPG - Review
A pocket‑sized TTRPG with a giant heart Fairy Ring is one of those games that looks whimsical on the surface with it's pastel wings, glittery dust, woodland critters, but underneath the sparkle is a surprisingly grounded, collaborative storytelling engine about community, survival, and the strange tension between nature and progress. It’s a 2–6 player TTRPG where you and your friends play tiny fairies building a grove together while navigating a world full of giants (humans),

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May 16


Vaesen: Mythic Carpathia - Review
Mythic Carpathia is one of the most evocative expansions Free League has produced for Vaesen, not because it simply adds new creatures or a new map, but because it shifts the emotional register of the entire game. Where the Nordic setting leans into cold melancholy and the quiet dread of things unseen, Carpathia is warmer, denser, and far more folkloric. It’s a place where the supernatural isn’t a rumour whispered in the dark, it’s a cultural inheritance, a lived reality, and

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May 15


Vaesen: Nordic Horror Roleplaying - Starter Set - Review
The Vaesen – Nordic Horror Roleplaying Starter Set is one of those rare boxed introductions that feels less like a sampler and more like a self-contained séance. Free League Publishing has always excelled at mood-first design, but this set distils the essence of Nordic folk horror into something immediately playable, and quietly unsettling. It’s a starter kit that doesn’t just teach you the rules; it teaches you the rhythm of the Mythic North, the emotional register of its st

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May 15


Pirate Borg - Starter Set - Review
The Pirate Borg Starter Set is one of the strongest entry kits in the OSR space. A punchy, art‑punk introduction that captures the full metal‑infused swagger of the main game while being genuinely accessible to new players. It’s lean, loud, and lethal, but never confusing. If the core book is a cursed grimoire dredged from the bottom of the Dark Caribbean, the starter set is the barnacle‑crusted chest that washes ashore first, daring you to pry it open. I previously covered t

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May 9


DOWN AMONG THE DEAD — A Review of Pirate Borg’s Grim, Salt‑Eaten Expansion
Down Among the Dead isn’t just an expansion for Pirate Borg, it’s a descent. A plunge beneath the already rotting surface of the Dark Caribbean into the drowned, the forgotten, and the cursed. Where the core book revels in grimdark piracy and undead‑ridden seas, this expansion drags the spotlight toward the things lurking below the waterline: the shipwrecks, the drowned souls, the abyssal horrors, and the cursed relics that never should have been dredged back up. It feels lik

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Apr 12


PIRATE BORG — A Review of the Dark Caribbean’s Grim Art-Punk RPG
Pirate Borg is a game that doesn’t just invite you into its world, it drags you below deck, slams the hatch shut, and lets the creaking timbers and distant screams tell you everything you need to know. It’s a rules-light OSR RPG steeped in grime, rot, and salt, a feverish reimagining of the Golden Age of Piracy where the Caribbean has been twisted into a supernatural wasteland. The Dark Caribbean is a place where undead horrors drift through fog-choked waters, colonial powers

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Apr 12
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