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Blood Reaver Early Access First Impressions
Blood Reaver makes a strong first impression as a scrappy, magic‑infused horde shooter that wears its Early Access status openly. The moment you drop into its lone map, you can feel the developers reaching for that classic Zombies energy, tight corridors, escalating waves, and a constant pressure to keep moving, upgrading, and improvising. It’s familiar in the best way, but also strange and stylish enough to feel like its own thing. The shooting is weighty, the headshots crac

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Jul 17


Early Access First Impressions - Frontier Legends
Frontier Legends is a sprawling, ambitious Wild West survival-builder that already feels surprisingly full-bodied in Early Access. It’s rough around the edges, sure, but there’s a clear vision: a frontier sim where you’re not just surviving the West, you’re shaping it, one settler, one horse, one dusty skirmish at a time. You spawn into Frontier Legends not as a gunslinger or outlaw, but as a lone settler with a campfire, a few tools, and a whole lot of land staring back at y

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Jul 12


Dead as Disco – Early Access First Impressions
Dead as Disco already feels like a fully-formed vibe machine, a neon‑slick, rhythm‑driven brawler that’s confident, stylish, and surprisingly expressive. It’s not finished, but the foundation is strong enough that you can feel the future version humming under the surface. Dead as Disco doesn’t ease you in; it throws you straight into a music‑video fever dream. The moment you start swinging, dodging, and countering in sync with the beat, the game’s whole identity snaps into pl

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Jul 4


Early Access First Impressions - Fight For Olympus
Fight For Olympus is a lean, tactical, lane‑based deckbuilder that feels like a solo strategy sandbox built for players who love squeezing every last drop of synergy out of a card. It’s early, it’s bare‑bones in presentation, but the mechanical foundation is surprisingly robust and if you enjoy experimenting with decks, combos, and resource‑hoarding strategies, there’s already plenty to chew on. You’re a lone tactician battling through hordes of enemies using a deck of myth‑t

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Jul 2


Early Access First Impressions -Conquer Lands
Conquer Lands is a scrappy, surprisingly dense roguelike deckbuilder that feels like someone took Slay the Spire, dipped it in medieval mud, sprinkled in a war council’s worth of unit‑swapping nonsense, and said: “Right, now fight for the throne.” It’s early, it’s rough around the edges, but it’s already got that one more run itch. The King of Garnoc is dead, the nobles are restless, and apparently the only way to decide who gets the crown is through a series of turn‑based ca

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Jul 1


Let Him Cook - Early Access Impressions
Let Him Cook is what happens when a roguelite, a kitchen, and a fever dream walk into a bar and immediately start throwing produce at each other. It’s a top‑down action bullet‑hell where the food fights back, the puns are relentless, and your job, apparently, is to be the most overqualified line cook in the history of culinary warfare. The pitch is simple and beautifully stupid: you’re a food industry professional battling sentient ingredients across chaotic arenas, collectin

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Jul 1


Roadside Research - Xbox Game Preview impressions
Roadside Research on Xbox makes one of the strangest first impressions of any Game Preview title this year and that’s exactly why it works. It’s a chaotic, low‑poly, alien‑run gas‑station sim that immediately leans into its own absurdity, and on Xbox it already feels like the kind of “friendslop” co‑op oddity destined to become a cult favourite. You play as undercover aliens attempting to blend in by… taping terrible hand‑drawn human faces to your heads. The goal? Run a rural

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May 31


Drug Farmer Simulator - Early Access Impressions
“Breaking Bad meets Farming Simulator, but everyone involved is still figuring out which button does what.” Drug Farmer Simulator is one of those games that feels like it was born from a single chaotic thought: “What if Stardew Valley had a criminal cousin who never learned proper motor skills?” You load in expecting a tidy little management sim, and instead you’re immediately handed a seedling, a suspiciously empty room, and controls that behave like they were coded by someo

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May 29


Mom Life Simulator – Early Access First Impressions
Mom Life Simulator drops you straight into the deep end of domestic chaos, and honestly, it’s kind of impressive how quickly the game captures the emotional arc of real parenthood: optimism, confusion, mild panic, and the creeping suspicion that the house is judging you. You start your day bright-eyed, ready to conquer the world… and within five minutes you’re juggling a school-aged kid who can’t find their shoes, a baby who has entered their “I will cry because physics exist

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May 29


Goblin Sushi - Early Access Impressions
Goblin Sushi launches on Steam Early Access as a chaotic, oddly endearing blend of roguelike pressure and cooking‑sim urgency, the kind of game that immediately feels familiar but quickly reveals its own strange, slimy personality. You play a goblin running a sushi stall in a damp cave, and from the first few minutes it becomes clear that the real enemy isn’t the customers or the ingredients, it’s the rent timer ticking down like a bomb in the corner of the screen. That singl

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May 26


Global Rescue – Early Access Impressions
“Saving the world, one slightly confused firefighter at a time.” Global Rescue hands you the keys to an entire emergency services empire and says, “Go on then, hero, don’t burn the place down.” And somehow, despite your best intentions, you absolutely will. This Early Access build already lets you command fire crews, police, EMS, and SWAT, which means you’re essentially running the world’s most chaotic group project. One minute you’re dispatching ambulances to a fender‑bender

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May 26


Early Access Impressions of Nippon Marathon 2: Daijoubu
Nippon Marathon 2: Daijoubu dropped into Early Access and within five minutes my household had devolved into the exact same beautiful chaos the original game unleashed years ago. I don’t know what Onion Soup Interactive puts in their code, but it’s clearly some kind of slapstick‑infused energy drink, because the moment we started sprinting, tripping, and being assaulted by fruit, it felt like coming home. The first game was a staple in my house, it's the kind of game where my

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May 6


First Impressions: DrumBeats VR on PSVR2
DrumBeats VR lands on PSVR2 with a clear mission: make you feel like you’re actually drumming, not just hitting floating notes. The moment you load in, that intent is obvious. The Sense controllers track your hand movements cleanly, and the game’s virtual drumkits respond with a satisfying snap that feels closer to real drumming than most rhythm games attempt. The haptics aren’t overdone either, they’re subtle, but enough to sell the impact. The standout early impression is h

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Apr 26


Early Access Impressions – Little Chef: Cozy Cooking
From the first moments, the game feels like a warm, tactile sandbox that's part cooking sim, part puzzle box, part “what if I just threw this in the pot?” experiment. The Early Access build includes two full levels plus a story-focused space, and even within that limited slice, the personality is unmistakable. Every kitchen is a little diorama of someone’s life: a dorm room cluttered with mismatched cookware, a café counter humming with small details, cabinets labelled with r

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Apr 24


Gedonia 2 – Early Access First Impressions
Gedonia 2 drops you into its Early Access world with the kind of earnest, rough‑around‑the‑edges charm that only a solo‑dev RPG can pull off. It’s immediately clear that this sequel aims higher than the original with larger zones, deeper systems, and a stronger sense of identity, but it’s also unmistakably still in the early stages of its evolution. Below is how the game feels right now, from the first few hours of wandering, fighting, crafting, and occasionally getting stuck

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Mar 7


First Impressions - Unleashing Rockay City’s Multiplayer Mayhem
I rolled into Crime Boss: Rockay City expecting the usual undercooked Payday clone, but instead I found myself grinning through every...

XPN Network
Sep 7, 2025
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