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Total Reload - Review - PC
Total Reload casts you as a lone operator inside a vast machine, guided by an artificial intelligence as you reconnect circuits and coax dormant systems back to life. The setup is quietly ambitious: it pairs methodical puzzle design with a reflective, solitary mood that pushes thoughtfulness over spectacle. The heart of the game is its wiring puzzles. Tasks are clear and logical, built around rerouting power, timing switches, and combining simple components into elegant solut

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Jul 1


Let Him Cook - Early Access Impressions
Let Him Cook is what happens when a roguelite, a kitchen, and a fever dream walk into a bar and immediately start throwing produce at each other. It’s a top‑down action bullet‑hell where the food fights back, the puns are relentless, and your job, apparently, is to be the most overqualified line cook in the history of culinary warfare. The pitch is simple and beautifully stupid: you’re a food industry professional battling sentient ingredients across chaotic arenas, collectin

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Jul 1


Demo Impressions: High Times - Dating/Cooking Sim
It’s Scott Pilgrim meets VA‑11 Hall‑A, but instead of cocktails or combat, you’re slinging mood‑altering donuts to customers who are mostly your exes. It’s stylish, chaotic, and surprisingly heartfelt, like running a therapy bakery staffed by one very tired bisexual. The moment the demo boots, you’re hit with neon purples, pinks, and blues, a retro‑vaporwave palette that makes the donut shop look like it’s powered by synthwave and emotional baggage. Characters are bold, expre

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Jul 1


Dave the Diver – In the Jungle DLC Review
Dave has finally left the Blue Hole behind and somehow ended up in a DLC that feels suspiciously like a sequel wearing a $9.99 price tag. In the Jungle isn’t a small add‑on or a themed side dish; it’s a full‑course expansion that reshapes how you explore, how you cook, how you fight, and even how you move around the world. It’s bigger, stranger, warmer, and occasionally weirder than anything Mintrocket has done with the game so far. And yes, it’s still very, very Dave. The se

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Jun 27


Ash & Adam's Existential Treads - Review - PC STEAM
Ash & Adam’s Existential Treads doesn’t waste time pretending to be bigger or grander than it is. It drops you straight into a rust‑bitten archipelago, hands you a chunky little rover, and tells you to start rebuilding civilisation one scrap pile at a time. There’s an immediacy to it, a kind of hands‑on, boots‑on‑the-ground energy that makes the whole thing feel less like a strategy game and more like you’re personally steering the recovery effort. You’re not some distant ove

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Jun 24


Quick Review: Let Me Play! (Steam)
Price: $2.99 • Playtime: 20–60 mins • Developer: Interactive Dreams Let Me Play! is a tiny, theatrical meta-experiment that feels like someone smashed Six Characters in Search of an Author into a visual novel and then whispered, “What if the script knew you were here?” It’s short, strange, and proudly self-aware, the kind of game that winks at you while the stage lights flicker and the cast has an existential crisis about being fictional. You shout “Let me play!” at a theatre

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Jun 24


Early Access First Impressions - Moves of the Diamond Hand
(Based on Chapters 1–2 in Early Access) Moves of the Diamond Hand already feels like Cosmo D operating at full creative voltage. It’s a surreal, jazz‑soaked, dice‑driven RPG that plays like a tabletop campaign run by a GM who’s equal parts poet, prankster, and urban anthropologist. Even in Early Access, the first two chapters offer hours of dense, strange, characterful storytelling, and the dice system is easily the most expressive and ambitious Cosmo D has built so far. Off-

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Jun 24


Mini Review: The Artifactory - Where Lootboxes Are Made, Sanity Is Not
The Artifactory feels like someone took the frantic energy of Overcooked, fed it a mana potion, and locked it inside a magical factory that definitely wasn’t built to code. It’s a game about crafting enchanted loot under pressure, but the real joy comes from the way the factory itself seems to be in open rebellion against you. Every shift feels like a comedy of errors waiting to happen, and half the fun is seeing which part of the building will betray you next. The core gamep

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Jun 24


Sintopia - Review: The Devil Wears Business Casual
Sintopia is one of those games that takes a familiar genre of management sims and twists it just enough to feel both wickedly fresh and quietly unsettling. Instead of building a city or running a hospital, you’re handed the keys to Hell’s administrative department and told to keep the cosmic machinery of sin, punishment, and purification running smoothly. It’s a premise that could have leaned on cheap jokes, but Sintopia commits to its world with surprising depth. The result

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Jun 24


Kioku: Last Summer – Review (Steam)
There’s a particular kind of summer that only really exists in memory. The kind where the days feel warm in a way you can’t quite describe, and the air hums with the promise that something, anything might happen if you just wander far enough. Kioku: Last Summer taps into that feeling immediately. It doesn’t shove you into quests or overwhelm you with systems; it just lets you arrive. You step off the ferry as Asti, a kid with a backpack full of half‑formed expectations, and t

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Jun 23


Prime Monster (PC) Review
Prime Monster is one of those rare political satires that doesn’t just poke fun at the system, it gleefully tears it apart, chews on the scraps, and spits them back out as a roguelike deckbuilder that’s equal parts strategy, slapstick, and slow‑burn disaster. It’s a game about power, but not the noble, idealistic kind. This is the grimy, back‑room, “how many scandals can I juggle before the public notices I’m on fire” kind of power. And the twist, of course, is that you’re no

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Jun 8


Windrose Early Access First Impressions
Windrose drops you straight into a massive open world during the golden Age of Piracy, casting you as a captain chasing revenge, treasure, and trouble across procedurally generated seas. Even in Early Access, the scope is immediately impressive: three full biomes, dozens of handcrafted points of interest, and a story setup that hints at a larger conflict involving empires, pirate clans, and supernatural forces. The world feels alive in that “I’ll just check this island and oh

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Jun 8


Movierooms: Cinema Management - Early Access First Impressions
Movierooms: Cinema Management makes a strong first impression in Early Access: it’s a charming, surprisingly thoughtful cinema‑tycoon that mixes cozy building, historical flavour, and just enough chaos to keep your popcorn bucket rattling. What’s here already feels promising, even if you can see the scaffolding behind the curtains. Movierooms drops you into the early 1900s with nothing but a tiny nickelodeon, a dream, and a suspiciously sticky floor. From there, you’re tasked

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Jun 8


Scarlet Hollow - Episode 5 - Mini Review
Scarlet Hollow Episode 5 is a sharp, unsettling escalation of everything Black Tabby Games has been building toward, a midpoint that finally cashes in on four episodes’ worth of choices, relationships, and creeping dread. It’s easily one of the strongest chapters so far by tightening the emotional screws. Episode 5 is where Scarlet Hollow stops teasing danger and finally drags you into the heart of it. The story tightens around the consequences of everything you’ve done so fa

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Jun 7


tinyBuild’s Multiplayer Dieselpunk Extraction FPS SAND: Raiders of Sophie Reveals June 10 Steam Launch Date at Summer Game Fest Showcase
Publisher tinyBuild and indie developers Hologryph and TowerHaus welcome you to survive a desert world of action-packed, mech-fueled, multiplayer mayhem in SAND: Raiders of Sophie, coming to Steam on June 10! Customize massive, modular mechs, scavenge the vast desert, and face off against fearsome enemies and other ruthless players. Jump into SAND's open server slam playtest now through this weekend on Steam to experience the action for yourself early! SAND is set in an alter

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Jun 7


Cozy Soccer Side-Scroller Kick Shoots for a July 30 Launch
Solo Developer nospace lost and indie publisher Shoreline Games have today announced, as part of IGN Live, that the side-scrolling, slice of life anime-inspired game Kick will launch on Steam on July 30, 2026. To give players a taste of the charming adventure that awaits them next month, a playable demo for Kick will be available for the very first time as part of Steam Next Fest, running from 15-22 June. Offering a slice of the heartfelt, addictive gameplay on offer at launc

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Jun 7


Halo: Campaign Evolved, Gears of War: E-Day, and Fable Collector’s Editions Revealed
During today’s XBOX Games Showcase, DPI Merch, the team that powers the XBOX Game Studios Shop, revealed collector’s editions for Halo: Campaign Evolved, Gears of War: E-Day, and Fable. Pre-orders begin today, exclusively on the XBOX Game Studios Shop. Return to where it all began in Halo: Campaign Evolved, a faithful yet expanded remake of the 2001 original that redefined first-person shooters. Available for XBOX Series X, PlayStation 5, and Steam, the Collector’s Edition i

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Jun 7


Experience 90s Korea in Heartfelt Visual Novel Come to my Party! - Demo Out Now!
You’re invited to Jimin’s 10th birthday party! Well, if she can get elected class president, that is. Come to my Party!, the visual novel handcrafted by solo developer SIMSANG YOON and published by LINE Games, just dropped an exclusive new trailer in the Women-Led Games Showcase with a big announcement: the first demo is live now on Steam, fully English translated and localized, marking the first time international audiences can explore this story chock-full of emotions and l

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Jun 7


RUNESCAPE: DRAGONWILDS LEAVES EARLY ACCESS WITH FULL LAUNCH ON 15TH SEPTEMBER 2026
Jagex: The RuneScape Company today announced that RuneScape: Dragonwilds will officially leave Steam Early Access and launch in full on 15th September 2026 for PC, PlayStation 5 and Xbox Series X|S. Revealed during the Summer Game Fest Live Showcase, the full 1.0 launch marks a major milestone for one of 2026’s breakout survival crafting games, following a hugely successful Steam Early Access period that has already seen RuneScape: Dragonwilds surpass one million sales. L

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Jun 7


Roguelite Tower Defense Game 'Atlanta TD' Demo Coming in August; Early Access Launch Planned for December
In the recent Frosty Games Showcase as part of Summer Games Fest, Melbourne-based studios Garnet and Tin Man Games have announced that their upcoming roguelite tower defense game Atlanta TD is launching its first demo on Steam in August 2026 and its Early Access launch planned for December 2026. Atlanta TD is a procedurally generated roguelite tower defense game set in Atlanta where the Gods of Olympus must defend their home against the oncoming hordes of Ares’ armies. With

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Jun 7
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