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Kioku: Last Summer – Review (Steam)
There’s a particular kind of summer that only really exists in memory. The kind where the days feel warm in a way you can’t quite describe, and the air hums with the promise that something, anything might happen if you just wander far enough. Kioku: Last Summer taps into that feeling immediately. It doesn’t shove you into quests or overwhelm you with systems; it just lets you arrive. You step off the ferry as Asti, a kid with a backpack full of half‑formed expectations, and t

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Jun 23


Necrophosis: Full Consciousness - Review Xbox
There’s a particular flavour of cosmic horror that doesn’t want to scare you so much as unsettle you. It's the kind that feels like wandering through a museum curated by a god who’s forgotten what humans look like. Necrophosis: Full Consciousness lives squarely in that space. It’s a slow, surreal, painterly descent into a world that’s already ended, and the only thing left to do is walk through the corpse of civilisation and try to understand what went wrong. On Xbox, that ex

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Jun 23


Bellwright (Xbox Series X|S) Review
There’s a moment early in Bellwright where you’re standing in a clearing, staring at a half‑finished shack, holding a hammer that looks like it’s survived three previous owners and at least one small fire. The wind rustles through the trees, your lone follower is wandering in circles trying to decide which berry bush to punch first, and you realise: oh. This isn’t a game about saving the kingdom. This is a game about figuring out how to make a roof that doesn’t fall on your h

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Jun 23


Blueberry (Xbox Series X|S) – Review
Blueberry is one of those games that doesn’t so much begin as it quietly sits beside you, waiting for you to notice the weight it’s carrying. It’s a narrative platformer about trauma, generational wounds, and the long, uneven road toward forgiving yourself, but it’s also a cosy, purple‑hued puzzle‑platformer where you steal cookies, fight your mum in Street Fighter‑style “word battles,” and pet cats to reduce your emotional stress. It’s a strange, tender little thing, and on

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Jun 22


Drug Dealer Empire - Xbox Series X/S - Unable to Review ATM
Drug Dealer Empire is a scrappy, low‑budget criminal‑empire sim that actually runs fine on other platforms, PS5 footage shows a functional, if rough‑around‑the‑edges management loop where you grow product, expand territory, and dodge the police. It’s not a prestige release, but on PC and PlayStation it at least behaves like a game. On Xbox, though? It’s a completely different story. The Xbox Series X|S version is broken to the point of being unplayable. The store page reviews

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Jun 21


Monster Rush Survivors (Xbox Series X|S) Review
Monster Rush Survivors wastes no time throwing you into the thick of it. Within seconds you’re carving through crowds, scooping up XP gems, and stacking upgrades until your character becomes a walking fireworks display. The early game is genuinely exciting and the kind of “just one more run” energy that makes this genre so addictive. The upgrade pool is surprisingly generous. You’re constantly discovering new attacks, modifiers, and synergies, and the game does a great job of

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Jun 20


Poetic Trio – Xbox Review
Poetic Trio is a quiet, meditative anthology that strings together three short first‑person experiences built around weather, poetry, and mood. Each chapter explores a different season through simple exploration and gentle interaction, creating a bundle that feels more like a curated emotional walk than a traditional game. It’s small, self‑contained, and intentionally slow, it's the kind of thing you settle into rather than “play”. A Walk Through Rain The first chapter unfold

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Jun 20


Village of the Curse (Xbox Series X/S) Review
Village of the Curse is a tiny, single‑sitting horror vignette that feels more like a haunted walking tour than a full game. It’s short, stark, and mechanically bare, but it does manage to conjure a few eerie moments if you’re willing to sink into its atmosphere. You’re dropped into an abandoned rural settlement as a lone investigator, torch in hand, piecing together the remnants of a tragedy through scattered notes and ritual items. The setup is simple, but the mood is thick

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Jun 20


River City Saga: Journey to the West - Review - Nintendo Switch
River City Saga: Journey to the West is one of those cross‑genre mashups that sounds like a fever dream on paper but somehow lands with a goofy, earnest charm. It’s Kunio‑kun meets Journey to the West, a side‑scrolling brawler retelling one of the most important works of Chinese literature through the lens of a series best known for punching delinquents so hard they explode into coins. And honestly? That’s the magic. This Switch version delivers exactly what you expect from a

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Jun 20


Gobliiins Collection (Nintendo Switch) Review
The Gobliiins Collection on Nintendo Switch isn’t just a retro bundle, it’s a full archival resurrection of one of the most eccentric, imaginative, and defiantly weird point‑and‑click series ever created. Across five games spanning more than three decades, the collection charts the evolution of Pierre Gilhodes’ goblin‑filled universe with a level of care and completeness that feels closer to a museum exhibit than a simple re‑release. It’s a celebration of chaos, cartoon logic

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Jun 20


Nitro City Racing - Review
Nitro City Racing is the kind of game that looks like it should be a chaotic, neon‑lit arcade blast, the sort of thing you’d pick up for a quick dopamine hit between bigger releases. The trailers promise drifting, boosting, and a city full of hazards. The Xbox store page leans into the “pick‑up‑and‑play” vibe. And Eastasiasoft’s catalogue is full of these small, punchy arcade titles that usually know exactly what they are. But Nitro City Racing never quite finds its gear. It’

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Jun 18


33 Immortals - Xbox Review
33 Immortals is the rare co‑op action roguelite that feels like someone smashed a raid boss encounter into a Saturday‑night brawl and then dared you to survive the chaos. It’s messy, loud, occasionally unfair, and often brilliant, a game that thrives on the spectacle of 33 players trying to act like a coordinated army while actually behaving like a panicked crowd at a fire drill. At its core, 33 Immortals is a run‑based dungeon rush where you and dozens of other sinners fight

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Jun 18


FORENSIC – M.E. Protocol (Xbox) Review
FORENSIC – M.E. Protocol isn’t interested in the usual crime‑game theatrics. There are no shootouts, no interrogations, no dramatic cutscenes where a suspect breaks down under pressure. Instead, it hands you a pair of gloves, a case file, and a silent room full of clues that aren’t going to explain themselves. It’s a game about work, slow, methodical, scientific work and that’s exactly where its appeal lies. Across its nine standalone cases, FORENSIC builds a rhythm that feel

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Jun 17


Tour de France 2026 (Xbox) - Review
Tour de France 2026 on Xbox is the most polished, most flexible, and most player‑friendly entry the series has had in years, but it’s still unmistakably a niche sim wrapped in a very specific flavour of cycling nerdiness. If you’re already into the series, this is the one you’ve been waiting for. If you’re not, it’s still not going to seduce you with spectacle. Tour de France 2026 continues Cyanide’s slow, steady evolution of the formula. The big shift this year is flow. Race

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Jun 17


Realm of Ink - Review - Xbox
Realm of Ink is a razor‑sharp, painterly roguelite that feels like Hades wandered into a wuxia fever dream and brought a calligraphy brush instead of a sword. It’s fast, stylish, generous with build variety, and absolutely gorgeous in motion. The Xbox port runs smoothly, loads quickly, and feels right at home on a controller. It’s not perfect as the meta‑progression can feel grindy and some bosses spike harder than others but the core loop is so good you barely notice the hou

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Jun 17


Prime Monster (PC) Review
Prime Monster is one of those rare political satires that doesn’t just poke fun at the system, it gleefully tears it apart, chews on the scraps, and spits them back out as a roguelike deckbuilder that’s equal parts strategy, slapstick, and slow‑burn disaster. It’s a game about power, but not the noble, idealistic kind. This is the grimy, back‑room, “how many scandals can I juggle before the public notices I’m on fire” kind of power. And the twist, of course, is that you’re no

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Jun 8


Windrose Early Access First Impressions
Windrose drops you straight into a massive open world during the golden Age of Piracy, casting you as a captain chasing revenge, treasure, and trouble across procedurally generated seas. Even in Early Access, the scope is immediately impressive: three full biomes, dozens of handcrafted points of interest, and a story setup that hints at a larger conflict involving empires, pirate clans, and supernatural forces. The world feels alive in that “I’ll just check this island and oh

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Jun 8


Movierooms: Cinema Management - Early Access First Impressions
Movierooms: Cinema Management makes a strong first impression in Early Access: it’s a charming, surprisingly thoughtful cinema‑tycoon that mixes cozy building, historical flavour, and just enough chaos to keep your popcorn bucket rattling. What’s here already feels promising, even if you can see the scaffolding behind the curtains. Movierooms drops you into the early 1900s with nothing but a tiny nickelodeon, a dream, and a suspiciously sticky floor. From there, you’re tasked

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Jun 8


Science Skaters - Quick Review
Science Skaters is one of those games that looks like a throwaway novelty until you actually start playing it and then suddenly you’re knee‑deep in momentum puzzles, laser‑timing challenges, and rail‑grinds that feel like they were designed by a physics teacher who secretly wanted to be a level designer. It’s a compact, colourful platformer that mixes light science concepts with arcade‑style movement, and the result is surprisingly charming. At its core, the game is all about

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Jun 8


Williams™ Pinball Volume 10 Review
Zen’s latest trio is a pure nostalgia trip: three very different slices of 80s Williams design, each restored with care, clarity, and just enough digital polish to make them sing. Williams™ Pinball Volume 10 isn’t a flashy pack, it’s a historically interesting one. These are tables from the era before the big toys, before Rudy, before the DMD revolution. What you get here is pure mechanical design, clever shot geometry, and that unmistakable Williams charm. The pack includes:

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Jun 7
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