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Early Access First Impressions - Moves of the Diamond Hand
(Based on Chapters 1–2 in Early Access) Moves of the Diamond Hand already feels like Cosmo D operating at full creative voltage. It’s a surreal, jazz‑soaked, dice‑driven RPG that plays like a tabletop campaign run by a GM who’s equal parts poet, prankster, and urban anthropologist. Even in Early Access, the first two chapters offer hours of dense, strange, characterful storytelling, and the dice system is easily the most expressive and ambitious Cosmo D has built so far. Off-

XPN Network
4 hours ago
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