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The House of Toys: A Ritual of Clues, Curses, and Clockwork Horror
The House of Toys is one of those small, scrappy horror projects that knows exactly what it wants to be: a looping, puzzle‑driven ghost story where the scares come not from gore or jumps, but from the quiet dread of being watched by something that shouldn’t move but might. You’re dropped into an old mansion stuffed with toys that look harmless until you realise one of them is cursed. Each run is a self‑contained investigation: explore the rooms, gather clues, solve puzzles, a

XPN Network
Mar 2
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