Ender Magnolia: Bloom in the Mist – A Casual Metroidvania Gamer’s Fresh Dive
- XPN Network

- Aug 4
- 3 min read

I’m not usually the type to pick up a Metroidvania, but Ender Magnolia: Bloom in the Mist on Xbox surprised me from the moment I pressed Start. The game’s gentle pacing and clear objectives made it easy to get hooked without feeling overwhelmed. Its pixel-art aesthetics and expressive animations felt instantly welcoming. Even as someone who gravitates toward more straightforward platformers, I found myself eager to explore every nook of Magnolia’s fog-shrouded world.
You step into the shoes of Magnolia, an apprentice botanist who ventures into a mysterious forest in search of a rare, blossoming flower. Along the way, she uncovers the forest’s hidden history and bonds with enigmatic spirits. The narrative strikes a nice balance between light hearted curiosity and moments of genuine emotional weight. Friendly NPCs and collectible lore entries deepen the story without bogging down the action.
Exploration in Ender Magnolia feels intuitive, thanks to generous map markers and gradual skill unlocks. You start with simple dash and double-jump abilities, then gain elemental powers—like summoning vines or creating gusts of wind to unlock new areas. Combat remains light; most encounters are against smaller critters or environmental hazards. Platforming challenges scale gently, offering satisfying leaps and puzzles rather than punishing precision sections. The checkpoint system is generous, so setbacks rarely feel punishing.
The soundtrack for Ender Magnolia: Bloom in the Mist is pure magic. Picture sweeping strings and woodwinds drifting through misty forests, suddenly giving way to delicate piano chords that feel like a soft breath in the silence. Composed by Aya Ishikawa and Renzo Maru, each track feels tailor-made for the world you’re exploring: one moment you’re wandering under dappled sunlight and the next you’re tracing ancient runes to the choir-like tunes. What really sells it is how the music shifts on the fly with combat themes appearing when enemies appear, and then melt back into ambient hum once the coast is clear.

If you’re jumping straight into this sequel without checking out the original game Ender Lilies: Quietus of the Knights, you won’t feel completely lost. The developers built in a concise recap of key events and characters from the first game. Most story beats stand on their own, and the main plot unfolds accessibly.
However, there are layers of nuance you’ll miss without first hand experience. Side quests, character interactions, and hidden references often nod to moments in the original. While these aren’t essential for understanding the core narrative, they enrich the experience for returning players.
Gameplay mechanics won’t stump you either. Any new systems introduced here include in-game tutorials, tooltips, and optional challenge modes that guide first-timers through combat, exploration, and upgrade paths.

Pros:
Accessible progression curve
Gorgeous pixel-art and fluid animations
Gentle difficulty for newcomers
Engaging exploration and lore rewards
Cons:
Boss fights can feel underwhelming
Lacks deep combat variety
Story moments occasionally feel predictable
Short runtime (8–10 hours)

Ender Magnolia: Bloom in the Mist is a shining example of how a Metroidvania can welcome newcomers without sacrificing charm or depth. Its art, music, and world-building combined to hold my attention even though I don’t usually seek out exploratory platformers. If you’re looking for a cozy adventure on Xbox that balances discovery with approachability, Magnolia’s forest is waiting.
XPN Rating: 4 out of 5 (GOLD)

Ender Magnolia: Bloom in the Mist Is AVAILABLE NOW
I played the game on Xbox Series X. A copy of the game was provided for this review. A huge thank you for that!
If you liked this review, why not take a look at my review for Star Wars: Episode 1 Jedi Power Battles HERE.





Comments