top of page

Hidden Around the World (Nintendo Switch 2) – Review



Hidden Around the World on Nintendo Switch 2 is a cosy, globe‑trotting hidden‑object adventure that thrives on charm, colour, and the simple pleasure of scanning a bustling scene for tiny treasures. It’s a game that wants to whisk you through a series of illustrated cities, each one packed with characters, props, animals, and visual jokes. The Switch 2’s sharper resolution and improved colour depth give the artwork a crispness that suits the genre beautifully, making each location feel warm, inviting, and full of life. Some cities feel lovingly crafted with recognisable landmarks and personality, while others lean more on generic props and visual clutter, but the overall effect is still playful and engaging.

The core hidden‑object gameplay is exactly what fans expect: you’re presented with a scene, a set of items to find, and the freedom to take your time. It’s a relaxing loop, especially with the Switch 2’s smooth performance and fast loading. However, the object sizes vary dramatically, and some items are so tiny that even maximum zoom doesn’t fully solve the issue. The game uses a circular “reveal” spotlight when you hover over buildings, but this doesn’t always expose everything, particularly on rooftops or layered structures. The hint system is helpful but inconsistent, sometimes pointing to the same object repeatedly instead of cycling through multiples. These quirks don’t ruin the experience, but they do occasionally interrupt the otherwise meditative flow.

One of the game’s more distinctive features is its miniature scene re‑creation mechanic, where you’re asked to arrange objects to match a reference photo. It’s a charming idea that adds variety, but the execution can be clunky. Objects are small and fiddly to grab, dragging them can feel imprecise, and stacking items requires near‑perfect alignment. If you drop something even slightly off target, it snaps back to its original position, which can be frustrating. When everything lines up, the feature feels satisfying and creative, but when it doesn’t, it becomes more of a chore than a delight.


The world itself is surprisingly interactive. You can move objects, open doors, poke at creatures, and uncover small surprises scattered throughout each scene. Fairies are hidden across levels, though their behaviour can be inconsistent, and some creatures reward you with coins that feed into the game’s progression. This interactivity gives the game a toy‑box feel, encouraging players to explore beyond the checklist of items they’re meant to find.

A standout addition is the custom city builder, which acts as a sandbox mode where you can place objects freely, design your own scenes, mark items as hidden, and even upload your creations for others to play. It’s a genuinely charming extension of the main game, offering a creative outlet that can easily become its own pastime. The tools are simple but effective, and building your own hidden‑object puzzle feels rewarding in a way that adds longevity to the experience.


Despite its strengths, the game has several UX and design issues that hold it back. The tutorial appears later than expected, leaving early levels feeling more confusing than they should. Some help functions behave unpredictably, and the miniature scene system can be finicky enough to break the cosy rhythm the game aims for. The soundtrack, however, is gentle and pleasant, looping softly in the background without becoming intrusive. Combined with the warm art style and slow pace, it creates a genuinely relaxing atmosphere that makes the game easy to sink into after a long day.

Pros

  • Beautiful, colourful, densely illustrated scenes that look crisp on Switch 2

  • Relaxing, low‑pressure hidden‑object gameplay perfect for short or long sessions

  • Interactive environments where you can move objects, open doors, and discover surprises

  • Creative sandbox mode that lets you build and share your own hidden‑object levels

  • Smooth performance, fast loading, and a gentle, pleasant soundtrack


Cons

  • Some objects are extremely tiny, even with maximum zoom

  • Miniature scene re‑creation can feel fiddly and imprecise

  • Hint system is inconsistent, especially with multiple identical objects

  • City theming varies in quality and sometimes feels generic

  • Tutorial arrives too late, and some UX elements feel unclear or unfinished

Hidden Around the World is ultimately a charming, colourful, and often soothing hidden‑object adventure with a creative streak that sets it apart. Its interactive scenes, global tour, and sandbox mode give it personality and replay value, even if tiny objects, fiddly mechanics, and inconsistent UX keep it from reaching its full potential. For fans of the genre or anyone seeking a gentle, visually delightful experience, there’s plenty here to enjoy.


XPN Rating: 4 out of 5 (GOLD)

Hidden Around the World is available now!

Support us by using our affiliate links:

wnfroxvw-banner-inin-banner-468x60.png
Eneba Logo
Wired Productions Logo
fanatical logo
Ambassador 2 351 x 166.jpeg
image.png
  • Discord
  • Twitter
  • YouTube
  • Facebook
  • Instagram

©2023 by XPN Network.

bottom of page