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Cathedral: Crow’s Curse reveals new gameplay trailer at Best Indie Games Winter Showcase

New video reveals map system, ranged combat and artifact upgrades
New video reveals map system, ranged combat and artifact upgrades

Independent Swedish developer Decemberborn Interactive today revealed a brand-new gameplay trailer for Cathedral: Crow’s Curse during the Best Indie Games Winter Showcase, offering the most detailed look yet at the game’s exploration and combat systems. 

The new trailer showcases how Cathedral: Crow’s Curse builds on the core design of the original game with a stronger emphasis on fluid traversal, combat depth and world exploration. It offers a first look at how these expanded systems reshape the gameplay experience, as well as teasing new dangers awaiting players within the Shade Forest and other unexplored regions.


New gameplay features highlighted in the trailer include:

  • A full world-map system with fast travel to streamline long-distance exploration

  • Ranged combat using a bow and arrow for more strategic encounters

  • A new dash movement ability enabling greater mobility and combat flow

  • Multiple new enemy types appearing in the Shade Forest and uncharted regions

  • An expanded artifact upgrade system featuring toggleable abilities and dedicated skill trees for deep customization


Cathedral: Crow's Curse is coming to Nintendo Switch, PlayStation 4, and PC via Steam and GOG in 2026.

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