Assemble Entertainment Unleashes Grind Survivors - Bullet Hell Meets Loot Frenzy
- XPN Network
- 3 days ago
- 2 min read

Wiesbaden, Germany – [August 21] – Assemble Entertainment has unveiled its latest adrenaline-pumping indie game: Grind Survivors, a high-octane action roguelike from Ukrainian developer Pushka Studios. Announced live at gamescom Awesome Indies, the game fuses classic survivor gameplay with deep looter-shooter progression in a scorched, demon-infested world. Grind Survivors is coming to PC and consoles in 2026, with more details on release timing to be revealed soon. A Steam playtest is live now, giving players an early chance to jump in, fight endless demon hordes, and start hunting for legendary loot.

Players step into the colossal boots of armored demon hunters, battling relentless waves of hellspawn across multiple biomes. Every run is an explosive mix of bullet-hell combat, dynamic character builds, and procedurally generated loot. From cursed relics to demon-scorched shotguns. Between battles, The Forge awaits: a risky crafting hub where players merge, reroll, or obliterate weapons in the quest for ultimate firepower.
“Grind Survivors takes the survivors genre and makes it more extreme in every way - more action, more chaos, more everything.,” said Kirill Mukhin of Pushka Studios. “After years of working on various games and porting projects, we’re thrilled to finally present our very first original title - a game that channels our creativity, passion, and love for making unforgettable gameplay moments.”

Key Features:
Endless Enemy Waves: Survive escalating hordes of demons.
Dynamic Builds: Create deadly synergies from countless upgrades.
Procedural Loot Generation: Discover weapons with randomized stats, affixes, and origins.
Risky Crafting: Merge or reroll gear—risking destruction for power.
Multiple Biomes: Battle in scorched cities, burning forests, and hellish arenas.
Brutal Visuals: A dark, demonic art style with intense gore and destruction.
Endless Mode: Push your gear and skills to the absolute limit.
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