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Tribe: Primitive Builder announced for Xbox Series X|S


Tribe: Primitive Builder will also be released on Xbox Series X|S. This Unreal Engine 5.1 open world game sets out to combine elements of builders, city management, exploration and survival. There are a lot of challenges waiting in Tribe: Primitive Builder’s world of primal mysticism. The PC release date (Steam) is slated for the 12th of October 2023. There are plans to bring the game to PlayStation 5 and Xbox Series X|S consoles, though the exact release dates for these are not yet announced.


Tribe: Primitive Builder was made through the teamwork of three Polish developers: Space Boat Studios, Polyslash S.A. and Baked Games S.A. The PC version is published by PlayWay S.A.


Tribe: Primitive Builder is an open world title that focuses on a single player experience, as the game is a mixture of several genres – while mainly a first person builder, the game focuses on managing and expanding a village. You’ll also find that there’s plenty of mechanics around exploration, survival, hunting and crafting.


The gamers will get to play as the titular builder, who was sentenced to the Isle of the Banished, a place where different tribes live in the shadow of an ever burning volcano. As the developers suggest, the story mode will be based on intriguing visions which emphasize the world of primal mysticism.


In Tribe: Primitive Builder we offer a portal into an unknown world. The island has a paradise feeling to it, but it is filled with exciting secrets. The main gameplay loop centers on building and management of villages, which thanks to player’s creativity can become full micro-scale civilizations. If you plan out and divide the work between your tribesmen, your village has a chance to become a self-sustainable little city. As you progress through the story, you might even get a chance to create trade routes between different tribes. We wanted to give the players a lot of freedom and autonomy. So you’ll also be able to focus on gathering resources, hunting and discovering the secrets of this wild island” – said the CEO of Polyslash S.A., Mateusz Cholewa.

The Isle of the Banished has 4 distinct biomes. Each of these regions is a home of a different tribe. The player will get an arsenal of tools to play around with (a knife, an axe, a spear and a pickaxe to name a few). While expanding the villages, there are 17 different types of buildings and 8 unique structures available in the story’s main missions. The progression is based on performing special rituals, which add up to a total of 28.


Tribe: Primitive Builder is a unique blend of genres, which we’ve set in a fascinating world. The proper use of Unreal Engine 5.1’s abilities has allowed us to present the best possible version of the Isle of the Banished as well as the diversity of its wilderness. The exciting feeling of a new world just waiting to be discovered is amplified by an original soundtrack, which is inspired by ancient cultures and naturally becomes a part of the events happening in the game” – adds Mateusz Cholewa.


The developers estimate that the main story will take at least 30-35 hours to beat on average. Though exploring all the secrets of the island and fully developing each tribe will most likely take over 100 hours.


Tribe: Primitive Builder – main features:

  • an open world set in a primal wilderness;

  • building and management;

  • 4 different tribes;

  • survival and crafting;

  • possibly over 100 hours of playtime;

  • an original soundtrack;

  • Unreal Engine 5.1.


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